Produkt zum Begriff Programming:
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Programming Windows
Reimagined for full-screen and touch-optimized apps, Windows 8 provides a platform for reaching new users in new ways. In response, programming legend Charles Petzold is rewriting his classic Programming Windows—one of the most popular programming books of all time—to show developers how to use existing skills and tools to build Windows 8 apps. Programming Windows, Sixth Edition focuses on creating Windows 8 apps accessing the Windows Runtime with XAML and C#. The book also provides C++ code samples. The Sixth Edition is organized in two parts: Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, templates, asynchronous processing, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls. Part II, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. These include multitouch, bitmap graphics, interfacing with share and search facilities, printing, working with the sensors (GPS and orientation), text, obtaining input from the stylus (including handwriting recognition), accessing web services, calling Win32 and DirectX functions, and bringing your application to the Windows 8 app store.
Preis: 22.46 € | Versand*: 0 € -
Programming Pearls
When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.
Preis: 27.81 € | Versand*: 0 € -
Programming ML.NET
The expert guide to creating production machine learning solutions with ML.NET! ML.NET brings the power of machine learning to all .NET developers and Programming ML.NET helps you apply it in real production solutions. Modeled on Dino Esposito's best-selling Programming ASP.NET, this book takes the same scenario-based approach Microsoft's team used to build ML.NET itself. After a foundational overview of ML.NET's libraries, the authors illuminate mini-frameworks (ML Tasks) for regression, classification, ranking, anomaly detection, and more. For each ML Task, they offer insights for overcoming common real-world challenges. Finally, going far beyond shallow learning, the authors thoroughly introduce ML.NET neural networking. They present a complete example application demonstrating advanced Microsoft Azure cognitive services and a handmade custom Keras network showing how to leverage popular Python tools within .NET.14-time Microsoft MVP Dino Esposito and son Francesco Esposito show how to:Build smarter machine learning solutions that are closer to your user's needsSee how ML.NET instantiates the classic ML pipeline, and simplifies common scenarios such as sentiment analysis, fraud detection, and price predictionImplement data processing and training, and productionize machine learningbased software solutionsMove from basic prediction to more complex tasks, including categorization, anomaly detection, recommendations, and image classificationPerform both binary and multiclass classificationUse clustering and unsupervised learning to organize data into homogeneous groupsSpot outliers to detect suspicious behavior, fraud, failing equipment, or other issuesMake the most of ML.NET's powerful, flexible forecasting capabilitiesImplement the related functions of ranking, recommendation, and collaborative filteringQuickly build image classification solutions with ML.NET transfer learningMove to deep learning when standard algorithms and shallow learning aren't enoughBuy neural networking via the Azure Cognitive Services API, or explore building your own with Keras and TensorFlow
Preis: 37.44 € | Versand*: 0 € -
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards• How <canvas> and basic WebGL functions work together to deliver 3D graphics• Shader development with OpenGL ES Shading Language (GLSL ES)• 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective• Achieving greater realism through lighting and hierarchical objects• Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more• Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.
Preis: 22.46 € | Versand*: 0 €
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Was genau bewirkt Volatile in der Concurrent Programming?
Volatile ist ein Schlüsselwort in der Concurrent Programming, das angibt, dass eine Variable von mehreren Threads gleichzeitig gelesen und geschrieben werden kann. Es stellt sicher, dass Änderungen an der Variable sofort für alle Threads sichtbar sind und verhindert bestimmte Optimierungen des Compilers, die zu inkonsistenten Ergebnissen führen könnten. Volatile wird häufig verwendet, um Variablen zu kennzeichnen, die von mehreren Threads gemeinsam genutzt werden, aber keine atomaren Operationen erfordern.
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Was sind die Unterschiede zwischen Extreme Programming und Scrum?
Extreme Programming (XP) und Scrum sind beide agile Softwareentwicklungsmethoden, aber sie haben einige Unterschiede. XP legt den Schwerpunkt auf technische Praktiken wie kontinuierliche Integration und Testgetriebene Entwicklung, während Scrum sich mehr auf das Projektmanagement konzentriert. XP hat auch eine stärkere Betonung der Teamkommunikation und Zusammenarbeit, während Scrum eine klar definierte Rollenverteilung und Struktur hat.
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Lohnt es sich, "The C Programming Language" zu lernen?
Ja, es lohnt sich, "The C Programming Language" zu lernen, da C eine weit verbreitete und mächtige Programmiersprache ist. Sie wird in vielen Bereichen der Softwareentwicklung eingesetzt und bietet eine solide Grundlage für das Verständnis von Programmierung und Algorithmen. Das Buch selbst gilt als ein Klassiker und bietet eine umfassende Einführung in die Sprache.
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Wie lautet die deutsche Übersetzung für "procedural programming language"?
Die deutsche Übersetzung für "procedural programming language" lautet "prozedurale Programmiersprache".
Ähnliche Suchbegriffe für Programming:
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Programming in CoffeeScript
Use CoffeeScript to Write Better JavaScript Code Than Ever Before! If you can do it in JavaScript, you can do it better in CoffeeScript. And, since CoffeeScript “compiles down” to JavaScript, your code will fit neatly into virtually any web environment. In Programming in CoffeeScript, Mark Bates shows web developers why CoffeeScript is so useful and how it avoids the problems that often make JavaScript code buggy and unmanageable. He guides you through every feature and technique you need to write quality CoffeeScript code and shows how to take advantage of CoffeeScript’s increasingly robust toolset. Bates begins with the absolute basics of running and compiling CoffeeScript and then introduces syntax, control structures, functions, collections, and classes. Through same page code comparisons, you’ll discover exactly how CoffeeScript improves on JavaScript. Next, you’ll put it to work in building applications that are powerful, flexible, maintainable, concise, reliable, and secure. Bates shares valuable tips for better development, illuminating CoffeeScript’s hidden gems and warning you about its remaining “rough edges.” The book concludes with a start-to-finish application case study showing how to code back-ends and front-ends and integrate powerful frameworks and libraries. Coverage includes Understanding the right ways to compile and execute CoffeeScript Using CoffeeScript’s clean syntax to focus on your code, not JavaScript’s distractions Working with CoffeeScript’s control structures, functions, and arguments Taking full advantage of CoffeeScript’s implementation of collections and iterators Leveraging CoffeeScript’s full class support to create complex data models Automating common application development tasks with Cake and Cakefiles Configuring Jasmine with CoffeeScript support, and using it to systematically test your code Writing Node.js server-side applications in CoffeeScript Using CoffeeScript to write jQuery and Backbone.js applications Integrating framework code to avoid “reinventing the wheel” Want a better way to create the JavaScript code your web applications need? CoffeeScript is the solution–and this book will help you master it!
Preis: 19.25 € | Versand*: 0 € -
Advanced UNIX Programming
The classic guide to UNIX® programming-completely updated!UNIX application programming requires a mastery of system-level services. Making sense of the many functions-more than 1,100 functions in the current UNIX specification-is a daunting task, so for years programmers have turned to Advanced UNIX Programming for its clear, expert advice on how to use the key functions reliably.An enormous number of changes have taken place in the UNIX environment since the landmark first edition. In Advanced UNIX Programming, Second Edition, UNIX pioneer Marc J. Rochkind brings the book fully up to date, with all-new, comprehensive coverage including:POSIXSolaris™Linux®FreeBSDDarwin, the Mac™ OS X kernelAnd more than 200 new system callsRochkind's fully updated classic explains all the UNIX system calls you're likely to need, all in a single volume!Interprocess communication, networking (sockets), pseudo terminals, asynchronous I/O, advanced signals, realtime, and threadsCovers the system calls you'll actually use-no need to plow through hundreds of improperly implemented, obsolete, and otherwise unnecessary system calls!Thousands of lines of example code include a Web browser and server, a keystroke recorder/player, and a shell complete with pipelines, redirection, and background processesEmphasis on the practical-ensuring portability, avoiding pitfalls, and much more!Since 1985, the one book to have for mastering UNIX application programming has been Rochkind's Advanced UNIX Programming. Now completely updated, the second edition remains the choice for up-to-the-minute, in-depth coverage of the essential system-level services of the UNIX family of operating systems.
Preis: 43.86 € | Versand*: 0 € -
OpenCL Programming Guide
Using the new OpenCL (Open Computing Language) standard, you can write applications that access all available programming resources: CPUs, GPUs, and other processors such as DSPs and the Cell/B.E. processor. Already implemented by Apple, AMD, Intel, IBM, NVIDIA, and other leaders, OpenCL has outstanding potential for PCs, servers, handheld/embedded devices, high performance computing, and even cloud systems. This is the first comprehensive, authoritative, and practical guide to OpenCL 1.1 specifically for working developers and software architects. Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language. Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes Understanding OpenCL’s architecture, concepts, terminology, goals, and rationale Programming with OpenCL C and the runtime API Using buffers, sub-buffers, images, samplers, and events Sharing and synchronizing data with OpenGL and Microsoft’s Direct3D Simplifying development with the C++ Wrapper API Using OpenCL Embedded Profiles to support devices ranging from cellphones to supercomputer nodes Case studies dealing with physics simulation; image and signal processing, such as image histograms, edge detection filters, Fast Fourier Transforms, and optical flow; math libraries, such as matrix multiplication and high-performance sparse matrix multiplication; and more Source code for this book is available at https://code.google.com/p/opencl-book-samples/
Preis: 36.37 € | Versand*: 0 € -
Programming in C
Programming in C will teach you how to write programs in the C programming language. Whether you’re a novice or experienced programmer, this book will provide you with a clear understanding of this language, which is the foundation for many object-oriented programming languages such as C++, Objective-C, C#, and Java. This book teaches C by example, with complete C programs used to illustrate each new concept along the way. Stephen Kochan provides step-by-step explanations for all C functions. You will learn both the language fundamentals and good programming practices. Exercises at the end of each chapter make the book ideally suited for classroom use or for self-instruction. All the features of the C language are covered in this book, including the latest additions added with the C11 standard. Appendixes provide a detailed summary of the language and the standard C library, both organized for quick reference. “Absolutely the best book for anyone starting out programming in C. This is an excellent introductory text with frequent examples and good text.…This is the book I used to learn C–it’s a great book.” –Vinit S. Carpenter, Learn C/C++ Today
Preis: 29.95 € | Versand*: 0 €
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Wie sieht die Zukunft des Studiums für Game Programming aus?
Die Zukunft des Studiums für Game Programming sieht vielversprechend aus. Mit dem stetigen Wachstum der Videospielindustrie werden immer mehr Fachkräfte im Bereich Game Programming benötigt. Es ist zu erwarten, dass die Studiengänge in diesem Bereich weiter ausgebaut und spezialisiert werden, um den steigenden Anforderungen gerecht zu werden. Zudem werden neue Technologien und Trends wie Virtual Reality und Augmented Reality voraussichtlich in die Studieninhalte integriert werden.
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Was denken Sie als Fachinformatiker über The Art of Computer Programming (TAOCP)?
Als Fachinformatiker halte ich 'The Art of Computer Programming' von Donald Knuth für ein absolut essentielles Werk in unserer Branche. Es ist eine umfassende und tiefgründige Abhandlung über Algorithmen und Datenstrukturen, die für jeden Informatiker von unschätzbarem Wert ist. Knuths Werk hat einen enormen Einfluss auf die Entwicklung der Informatik gehabt und wird auch heute noch als Standardreferenz in der Branche angesehen. Es erfordert zwar eine gewisse Geduld und Konzentration, um das Werk zu studieren, aber die darin enthaltenen Konzepte und Techniken sind von unschätzbarem Wert für die Lösung komplexer Probleme in der Informatik.
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Welche Bedeutung haben Monumente in Bezug auf die Geschichte, Kultur, Architektur und Tourismus?
Monumente haben eine große Bedeutung für die Geschichte, da sie oft wichtige Ereignisse oder Personen repräsentieren und somit das kulturelle Erbe einer Gesellschaft bewahren. Sie sind auch ein wichtiger Bestandteil der kulturellen Identität und dienen als Symbole für nationale Werte und Traditionen. In Bezug auf Architektur sind Monumente oft Meisterwerke der Baukunst und zeigen die technischen und künstlerischen Fähigkeiten vergangener Zeiten. Darüber hinaus sind Monumente oft touristische Attraktionen, die Besucher aus der ganzen Welt anziehen und somit zur wirtschaftlichen Entwicklung einer Region beitragen.
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Welche Bedeutung haben Monumente in Bezug auf die Geschichte, Kultur, Architektur und Tourismus?
Monumente haben eine große Bedeutung für die Geschichte, da sie oft wichtige Ereignisse oder Personen repräsentieren und somit das kulturelle Erbe einer Gesellschaft bewahren. Sie sind auch ein wichtiger Bestandteil der kulturellen Identität und dienen als Symbole für nationale oder lokale Werte und Traditionen. Darüber hinaus tragen Monumente zur architektonischen Vielfalt einer Region bei und sind oft beeindruckende Beispiele für handwerkliches Können und künstlerische Gestaltung. Nicht zuletzt sind Monumente auch wichtige touristische Attraktionen, die Besucher anziehen und zur wirtschaftlichen Entwicklung einer Region beitragen.
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